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Chip 2002 June
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ChipCD 6.02.iso
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RivalBal.bin
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RivalBall for Macintosh
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common.gkz
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common
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entities
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SettingsMenu.ent
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Text File
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2002-03-21
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2KB
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78 lines
class = RBSettingsMenu
type = settingsmenu
CursorEntClass = sprite
CursorEntType = ball cursor
NumGUIElements = 7
GUIElement1Class = FPSText
GUIElement1Type = mainfps
GUIElement1Pos = 615, 5
GUIElement1Priority = 100
GUIElement2Class = sprite
GUIElement2Type = settingsmarque
GUIElement2Pos = 176, 5
GUIElement2Priority = 100
GUIElement3Class = text
GUIElement3Type = settingsmusic
GUIElement3Pos = 62, 275
GUIElement3Priority = 100
GUIElement4Class = text
GUIElement4Type = settingssound
GUIElement4Pos = 295, 275
GUIElement4Priority = 100
GUIElement5Class = text
GUIElement5Type = settingsstereo
GUIElement5Pos = 532, 275
GUIElement5Priority = 100
GUIElement6Class = text
GUIElement6Type = settingsdisplay
GUIElement6Pos = 158, 79
GUIElement6Priority = 100
GUIElement7Class = text
GUIElement7Type = settingsbackground
GUIElement7Pos = 390, 79
GUIElement7Priority = 100
BackEntClass = button
BackEntType = backbutton
BackEntPos = 20, 400
BackEntPriority = 100
StandardGameEntClass = button
StandardGameEntType = stdgamebutton
StandardGameEntPos = 492, 400
StandardGameEntPriority = 100
MusicEntClass = togglebutton
MusicEntType = musicbutton
MusicEntPos = 20, 295
MusicEntPriority = 100
SoundEntClass = togglebutton
SoundEntType = soundbutton
SoundEntPos = 252, 295
SoundEntPriority = 100
StereoEntClass = togglebutton
StereoEntType = stereobutton
StereoEntPos = 492, 295
StereoEntPriority = 100
DisplayEntClass = togglebutton
DisplayEntType = displaybutton
DisplayEntPos = 122, 98
DisplayEntPriority = 100
BackgroundEntClass = togglebutton
BackgroundEntType = backgroundbutton
BackgroundEntPos = 382, 98
BackgroundEntPriority = 100